7.1 Introduction to Multimedia
The term multimedia is simply a combination of multiple forms
of media which includes text graphics, audio, video, animation etc. In other
words, Multimedia is simply an integration of different media together for
demonstrating the information or views to the public. For example, a
presentation involving image, audio and video clips would be considered a
multimedia presentation which is frequently used in training, seminar, workshop
etc. In the education sector, we can easily find the software as well as
education tools as multimedia or 3D approaches for delivering the materials to
the students by the professionals. We can see in educational software that
involves animation, sound, and text which is termed as multimedia software.
Mostly, multimedia requires huge disk space. We can find multimedia file
formats in CDs and DVDs. They can store a huge amount of data due to the
advancements in computer speeds and storage space, multimedia has become a
commonplace thing today.
POINTS TO REMEMBER
Multimedia
is simply an integration of different media together for demonstrating the
information or views to the public.
Multimedia is usually recorded and played, displayed or
accessed by the information content processing devices such as computerized and
electronic devices, say, for example, projector and screen. It can also be the
most essential part in live performance whatever it may be. When we allow the
viewer to control what and when these elements are delivered, it is interactive
multimedia. When we provide a structure of linked elements through which the
learner can navigate, interactive multimedia becomes hypermedia.
Interactive Multimedia
Interactive means users can use a variety of input devices to
interact with the computer, like joystick, keyboard, mouse, touch screen,
microphone etc. ‘Multi’ refers to the multiple files used in the multimedia
product, like text, graphics, animation, audio and video. Media Sources can be
used as components in the multimedia product, like CD, DVD, video disk, scanner
or other audio source, digital camera etc.
7.2 Components of Multimedia
Multimedia applications can include many types of media. The
primary characteristics of a multimedia system is the use of more than one kind
of media to deliver the content and functionality. Multimedia components
generally fall into six main categories and use various techniques for digital
formatting.
Text:
It may be an easy content type and very essential component
in multimedia systems. Text content is by far the most common media type in
computing applications. Most multimedia systems use a combination of text with
other media to deliver functionality. Text includes characters, numbers and
other symbols in terms of word, line or a paragraph.
There are different tools for formatting text documents
applying different word processing software for attractive layouts with
animated ways using different software tools.
Graphics or Images:
Graphics refers to images or pictures. Digital image files
appear in many multimedia applications. Interactive elements such as buttons
often use custom images created by the designers and developers involved in an
application. Digital image files use a variety of formats and file extensions
which can be JPEGs, GIFs, PNGs etc. These are frequently appearing on websites,
as the formats allow the developers to minimize on file size while maximizing
on picture quality. The graphic design software such as Photoshop,
Illustrator and PaintShop Pro allow the designers and developers to create
complex visual effects with digital images.
Audio:
Audio files and streams play a vital role in this fast
growing multimedia system. Audio files appear as part of the application
content in a way to help interaction. When they appear within the web
applications and sites, audio files sometimes need to be deployed using plug-in
media players. Audio formats may be in the form of MP3, WMA, WAVE, MIDI and
RealAudio etc. When the developers include audio within a website, they will
generally use a compressed format to minimize on download time. Web services
can also stream audio, so that the users can begin the playback before the
entire file is downloaded. We can insert or put audio files in the background
while presenting an effective multimedia presentation. These are frequently
needed while we create the multimedia presentation or visual CD and website by
placing it in the proper place as needed.
Video:
We can find related and realistic video in multimedia
presentations good enough to amuse and entertain the viewers. Video is probably
the most powerful tool in multimedia when it comes to showing/demonstrating the
evidence in related research and work for better performance. Digital video
appears in many multimedia applications, particularly on the web. As with
audio, websites can stream digital video to increase the speed and availability
of the playback. Common digital video formats include Flash, MPEG, AVI, WMV
and QuickTime. Most digital video requires the use of browser plug-ins to
play within Web pages, but in many cases, the user's browser will already have
the required resources installed.
Animation:
Animated components are common within the web and desktop
multimedia applications. Animations can also include interactive effects,
allowing the users to engage with the animation action merely by using their
mouse and keyboard. Animation can be of 2D or 3D effects with interactive image
or video files for the users applying different software tools like MAYA 3D,
AutoCAD, 3D Max, Macromedia Flash etc. The most common tool for creating
animations on the web is Adobe Flash, which also facilitates the desktop applications.
By using Flash, the developers create FLV files, exporting them as SWF movies
for the deployment to users. We can also use ActionScript code in Flash to
achieve animated and interactive effects.
Hypermedia:
Hypermedia is an extension to hypertext or the ability to
open a new web page by simply clicking the text links on a web browser.
Hypermedia extends upon this by allowing the user to click the images, movies,
graphics and other media. The most common type of hypermedia is an image link.
The photos or graphics on the web are often linked to the other pages. For
example, clicking a small “thumbnail” image may open a larger version of the
picture in a new window. Clicking a promotional graphic may direct you to an
advertiser's website. Flash animations and videos can also be turned into
hyperlinks by embedding one or more links that appear during
playback.
7.3 Application of Multimedia
We can see the uses or applications of Multimedia in various
areas, some of them are as follows:
1.
Education: We can
see teachers happy and resourceful while delivering the course contents by
comfortably using different multimedia techniques in institutions, colleges and
universities which helps the students to build clear concepts and lasting
understanding by putting the designed text, audio, video etc. In the market,
one can find many interactive education CDs of choice for different subjects in
Nepal. Teachers and students can easily and for free use encyclopedia,
electronic dictionary, electronic virtual classes etc. There are also open
universities giving us distance education via interactive multimedia based
online education. In one way or the other, Multimedia has brought the world
into the class.
2.
Entertainment:
Multimedia technology is now widely used in the entertainment business as well.
Without this technology, it would be next to impossible to make entertainment
files, movies, animation etc. By dubbing, mixing, editing of film or movie this
is quite commonly used with best output. In most movies, we can see multimedia
effects of 3D techniques, graphics, animations, rerecording etc . Thankfully we
belong to this age of technology to get quality products. Furthermore, there
are so many multimedia based games which are most commonly used with every
feeling of virtual/ real life experience.
3.
Business: Business
houses give the product information to their customers through newspaper,
radio, online, television- whatever it may be via the multimedia tools.
Understandably, if the design and presentation is multimedia bed, it definitely
attracts the customers from the first minute they see or watch the contents.
Nowadays, so many creative designers are working on designing advertisements
for paper media, online media, audio or video medla to make something different;
however, it is a very challenging job to design when it comes to delivering the
contents to the customers.
4.
Communication: In the
field of communication of different sorts of multimedia tools, we can easily
and at nominal cost communicate with each other via live text chat, audio chat,
video chat. Doubtlessly, it makes our daily communication easy, efficient and
effective. There are many interactive multimedia based social networking site
such as facebook, twitter, hi5 etc. making communication easier and faster with
people from different time zones and anytime and at nominal costs.
5.
Training: We can,
of course, use multimedia tools and techniques to best deliver the information
in the form of text, image, audio and video for the trainees in an attractive
and effective way for them to easily conceptualize the contents. Different
organizations organize training for different purposes: some for demonstration
of their products, others for training for the employees, and yet others for
meeting, and many more. Use of multimedia computers and projector with white
large screen works wonder for trainees to get knowledge from the trainers.
Multimedia reduces the trainers’ pressure of manual preparation of the training
materials.
6.
Web Pages: Nowadays,
the website of any organization or individual is familiar to provide
information for the users. They share the information in a friendly and
interactive manner with the users via different multimedia tools and by using
the images, audios, videos, animations on the web page. Doing so makes the
delivery of information clear to the receiver. We can see attractive layout web
pages using dynamic approach, most of the news sites, portals, educational
sites, medical sites, business sites and other personal sites etc.
7.
Journalism: Journalist
now is not just a reporter ; he/she is at the same time a photographer, editor,
interpreter, and designer as well depending on the nature of job. Therefore, it
is essential for the journalist to know how to use multimedia approach at
designing and editing the news and articles effectively. They need to collect
footage from different fields in order to make interesting audio and visual
news by using multimedia tools in a way to deliver it to the global audience
easily.
8.
Engineering: Software
engineers frequently use multimedia tools in computer graphics and simulations
in any related area for demonstrating the upcoming products and happening
scientifically. These tools are equally used for creativity in designing and
developing the entertainment business at scientific research. Doing so helps
the business entrepreneur with productive results and its future effect towards
society.
Also, there are numerous other applications of multimedia in
every field. We use the technology in this ever changing world.
No comments:
Post a Comment